#include "loop.h"

Loop::Loop(unsigned int _id) : id(_id){
    face = NULL;
}

Loop::Loop(unsigned int _id, Face * _f) : id(_id), face(_f){
}

Loop::~Loop(){
}

void Loop::setHERing(HalfEdge *_he){
    heRing = _he;
}

void Loop::setFace(Face *_f){
    face = _f;
}

unsigned int Loop::getID(){
    return id;
}

HalfEdge *Loop::getHERing(){
    return heRing;
}

Face *Loop::getFace(){
    return face;
}
